DEEP ROCK GALACTIC: ROGUE CORE is a 1-4 player co-op FPS action roguelite featuring sci-fi dwarves, alien horrors and procedurally-generated caves. Join the elite dwarven Reclaimers and fight through perilous mining facilities infested with deadly Corespawn. For Rock and Stone!

Впишете се, за да добавите този артикул към списъка си с желания, да го последвате или да го отбележите като игнориран

Игра в „Ранен достъп“

Получете незабавен достъп до играта и се ангажирайте с нейното развитие.

Забележка: Игрите в „Ранен достъп“ не са завършени и е възможно по-нататък да се променят или не. Ако не сте въодушевени да я играете в текущото ѝ състояние, тогава ще е по-добре да изчакате. Вижте дали тя ще придобие по-завършен вид. Научете още.

Какво имат да кажат разработчиците:

Защо „Ранен достъп“?

„Early Access lets us collect players’ feedback at a point in development where it’s much easier to incorporate into the game. If something really works, or really doesn’t work, we’d like to know about it with enough time and flexibility to make the necessary changes. We feel that connecting with players like you during Early Access helps us make Rogue Core the best game it can be.“

Приблизително колко дълго тази игра ще бъде в „Ранен достъп“?

„We expect Rogue Core to be in Early Access for 18 to 24 months.“

Как ще се различава планираната пълна версия от тази в „Ранен достъп“?

„Based on our experience with Deep Rock Galactic, our Early Access approach will focus on adding new features and content, based on your feedback and our own observations of how people play the game. Each new feature will be tweaked, balanced and polished as it’s added. So the main difference between Early Access and our full release will be the game’s breadth and depth – not quality. We’d like everything to be well-oiled and functional from the start.“

Какво е текущото състояние на версията в „Ранен достъп“?

„We don’t have an Early Access build ready yet, or a release date announced. But when that time comes, you can expect a fully playable, polished game. It’ll just get bigger and better from there.

Along the way, we’ll be running closed alpha tests for those interested in trying early prototype versions of the game as we work our way toward Early Access.“

Ще има ли разлика в цената на играта по време на „Ранен достъп“ и след това?

„Compared to an eventual 1.0 release, the game’s price in Early Access will be reduced because it’s still not the final product. Whenever we get to a 1.0 release, we’ll raise the price a bit to reflect the content and features that have been added since Early Access.“

Как планирате да ангажирате общността в процеса Ви на разработка?

„We like community feedback. The best way to get in touch with us is through our Discord server, which is also where we organize regular playtests for fans and community members. All feedback, whether positive or negative, helps us steer our development process and ultimately make a better game.

If you’ve got some feedback you want to share with us, you can:
  • Reach out through Discord
  • Write us an email via the Ghost Ship Games website
  • Holler at us during our weekly dev livestreams
  • Send an old-fashioned paper letter to our office

We look forward to hearing from you. “
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Закупуване на Deep Rock Galactic: Rogue Core

Закупуване на Deep Rock Galactic x Rogue Core КОМПЛЕКТ (?)

Включва 2 артикула: Deep Rock Galactic, Deep Rock Galactic: Rogue Core

Закупуване на Deep Rock Galactic: Rogue Core - ULTIMATE RECLAIMER КОМПЛЕКТ (?)

Включва 3 артикула: Deep Rock Galactic: Rogue Core, Deep Rock Galactic: Rogue Core - Supporter Upgrade, Deep Rock Galactic: Rogue Core - Original Soundtrack

 
Всички дискусии

Докладвайте неизправности и оставете отзив за тази игра в дискусионния форум

FAQ

How is DRG: Rogue Core different from Deep Rock Galactic?

The main difference is the roguelite game structure. In short, this means that you start each mission with only the most basic equipment, and you collect random upgrades, gear and abilities as you go. This makes for lots of variety in your build, and the potential for extremely powerful upgrades and synergies.

On top of that, the core gameplay has three main differences:

  • It's faster-paced. You’re under more pressure, and time is a resource you need to manage. Each level is on a mission timer, and you may not be able to complete every single side objective before your time runs out and you reach critical threat level.

  • It's harder and more intense. The baseline difficulty is more challenging. We’d say the game probably starts close to the 'Hazard 3' experience from Deep Rock Galactic, and it scales up from there. 

  • There's more focus on combat. In Rogue Core, the cave generation is more linear. Where DRG had more focus on traversal and terrain modification, Rogue Core introduces fighting in and around industrial structures in the caves.

Is this game a Roguelike or Roguelite?

While ‘Roguelike’ is often used broadly for all kinds of games that have “runs”, “builds” and random upgrades, we deliberately use the term Roguelite to indicate that there will be a meta gameplay aspect, with permanent character progression that carries over between missions. Having said that, most people seem to use these terms interchangeably.

What playable classes are there in Rogue Core?

In Rogue Core, you step into the boots of the Reclaimers, Deep Rock Galactic’s elite corporate security force. In early access launch, it features five playable Reclaimers:

  • GUARDIAN: The walking shield. An expert in area denial and close protection. Damages enemies with concussive blasts, and restores the team’s armor.

  • FALCONER: The aerial attacker. Deploys an airborne assault drone to electrify enemies. In an emergency, can even revive teammates from afar.

  • RETCON: The fighting hologram. Capable of ‘warping’ back to a previous point in spacetime, restoring health and ammo to recover from dangerous situations. Lethal in all time zones.

  • SPOTTER: The marksman. Highlights and weakens targets with toxin darts, sees enemies through walls, and can deploy ammo crates for use in extended firefights.

  • SLICER: The melee expert. Carries an energy blade capable of dismembering all but the toughest opponents. Mobile, agile, aggressive.

Do you have more classes planned in the future?

Yes, we hope so. Because Rogue Core isn't necessarily balanced over four distinct classes (like in Deep Rock Galactic), there is room for more classes. But we don't know exactly what these classes will be, or when we'll get around to them.

Can the female dwarves have beards too?

Yes. They’re dwarves.

How long does an average mission last?

Completing a mission (or ‘run’, as we call them in Rogue Core) usually takes around 45 to 50 minutes. Some can take longer than others. And of course, they can be shorter as well if you meet an untimely death.

Why isn't Rogue Core just an expansion or DLC for Deep Rock Galactic?

There are two main reasons for this.

  • Rogue Core introduces a lot of new gameplay mechanics and progression systems. When we started working on Rogue Core as a prototype project, we quickly realized that we’d really have to dial down our scope and ambitions if we wanted it to all fit into Deep Rock Galactic. It’s been much more motivating (and fun) to explore new gameplay systems, art directions, weapons and damage mechanics when we don’t have to ‘justify’ or balance it with regular Deep Rock Galactic. If we tried to mash it into Deep Rock Galactic, we’d risk screwing up the balance, or diluting that game’s own identity.

  • You can’t do Early Access with a DLC. Early Access is a really important way for us to shape the game according to community feedback, and there’s no way to do that with DLC for an existing game. Deep Rock Galactic wouldn’t have been the success it is without a healthy Early Access run, so we wanted the same development experience with Rogue Core. For more of our thoughts and feelings about Early Access, check out the ‘Early Access’ section up above.

Will Rogue Core eventually come to consoles?

We hope so, but we’re not working on it right now. Our priority is running the early access version here on Steam, and bringing the game toward an eventual 1.0 launch. Perhaps one day though!

Can I get a discount on Rogue Core if I own Deep Rock Galactic?

Yes. We’ve made a Steam Bundle with the two games, so you’ll automatically get a “complete the Bundle” discount. Keep in mind that to get this, you need to buy the Rogue Core via the Bundle, rather than the standalone title.

Относно тази игра

DEEP ROCK GALACTIC: ROGUE CORE is a spinoff of Deep Rock Galactic with a roguelite twist. The roguelite element means you start each mission with only the most basic equipment, and cooperatively build up powers, weapons and abilities as you go. Each run requires you to think on your feet and work with your team to put together the most powerful builds you can.

All deep mining operations on Hoxxes have suddenly gone dark. An enormous transient disturbance has cut off all contact with our dig sites. Ever since The Grayout, nothing gets in or out.

The Deep Rock Galactic Corporation needs our mining facilities secured and operational immediately. Conventional measures don’t seem to be working.

That’s why we’re sending in the Reclaimers.


The Reclaimers are Deep Rock Galactic’s elite security force. Planetary mining is a dangerous business, after all. The pickaxe is a noble tool, but there are times when it must become a weapon.

Throughout the years, the Company has called on the Reclaimers when a situation requires a little applied force. When negotiations aren’t an option. When all else fails.

Join the Reclaimers and experience a new arsenal of advanced weaponry, cutting-edge equipment and experimental biomedical enhancements available only to the Company’s finest. 

Find out why the Reclaimers get sent in when nobody else can do the job.

We’re sending you down to the lowest depths the Company has ever reached. These subterranean landscapes are largely uncharted territory. We’re counting on you to gather critical intel on these extreme environments close to the planet's core. 

The Grayout Barrier disables most of our technology on contact, so you’ll be heading in with only your pickaxe. You’ll have to scrounge any weapons and equipment you can find within the mining facility, and craft enhancements by harvesting the wunder-mineral Expenite.

You’ll need to rely on your wits and weaponry. Collect guns, gear and personal upgrades along the way, and wield your game-changing Reclaimer Gauntlers in the heat of battle. Build your arsenal on the fly, experiment with lethal new combinations and get stronger as you go.

Down here, swift decisions and unflinching force are your keys to survival. Fight through the mines and pacify any resistance you may encounter. Time is of the essence – the longer you stick around, the higher the pressure.

You’ll be deployed in teams of four operatives, and close cooperation is essential. Work together, or die alone.

The inhospitable depths of Hoxxes are home to a horrific new class of creature: the Corespawn. We don’t know much about them, but one thing is certain: these creatures are more aggressive, resilient and intelligent than anything we’ve encountered before.

Management considers the Corespawn to be a critical threat to our continued operations. Confront and dispatch them with extreme prejudice.

Coming back alive is only the beginning. Build, upgrade, and master your craft to make your Reclaimer a legend of the deep.

Extensive class customization, character progression, endless build combinations and infinite depths of procedurally-generated caves make for limitless mayhem. 

No two missions are alike – Dive, dig, and dive again.

Think you’ve got what it takes to brave the depths? Wishlist Rogue Core and contact a local Reclaimers recruiting station today.

THE RESOLUTE. THE RELENTLESS. THE RECLAIMERS.

Описание на съдържание за възрастни

Разработчиците описват съдържанието така:

Violence, Use of Alcohol, Strong Language

Системни изисквания

    Минимални:
    • Изисква 64-битов процесор и операционна система
    • ОС: Windows 10 64 Bit
    • Процесор: Intel Core i5, 7th gen or AMD Ryzen 5 1500X
    • Памет: 8 GB памет
    • Видеокарта: NVIDIA GeForce GTX 970 or AMD Radeon 290
    • DirectX: версия 11
    • Мрежа: Широколентова интернет връзка
    • Пространство за съхранение: 6 GB достъпно пространство
    Препоръчителни:
    • Изисква 64-битов процесор и операционна система
    • ОС: Windows 10 64 Bit
    • Процесор: Intel Core i5-7400 CPU or AMD Ryzen 5 2600 or higher
    • Памет: 8 GB памет
    • Видеокарта: NVIDIA GTX 1050Ti or AMD Radeon RX 560
    • DirectX: версия 12
    • Мрежа: Широколентова интернет връзка
    • Пространство за съхранение: 6 GB достъпно пространство

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